![]() ![]() You do get to create your party of four members from scratch and import them through the various scenarios. As Blades of Avernum is set after the third Avernum game the missions take place mostly above ground in the Empire but one does take place in the underground realm of Avernum. combat is turned based using a party of four characters. Keep in mind this would really be considered an indie game as it was done by a very small independent studio, Spiderweb Software. ![]() Individually the scenarios are only a few hours long at most but when combined the length is actually equivalent to a shorter “full length” RPG game.įor those not familiar with the earlier games, Avernum is basically an update of the Exile series from the mid 90’s and even though this game came out in 2004 is does look very dated. ![]() Even though the scenarios are all separate and unconnected when played together with the same party it really feels like a single connected game. The four included scenarios can be played in any order but are really meant to be played in order with a group being imported from one mission to the next. I am including it though as it does include four “official” premade missions which when combined sort of constitute an Avernum 3.5. Blades of Avernum isn’t so much its own game but is more like a Avernum scenario maker that allows users to create their own Avernum missions using what appears to be the same engine used for Avernum 1-3. Its been awhile since I completed an Avernum game which was Avernum 3 back in 2016. Playing on: Windows XP PC (3.2GHz Pentium Extreme, ATI Radeon 9700 Pro, 4GB RDRAM) ![]()
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